Release: Winter '98 (Japan)
This title is set to be an amazing first generation Dreamcast RPG. As you can see from the screens, it is completely 3D and gorgeous. Imagine the Shining Force 3 battle scenes throughout an entire game, and then magnify the detail by 10-20 times. To all naysayers, be sure to notice the real-time shadows. Dreamcast can do them, even if sonic Team chose not to.
Climax will be going for something not so new, but never done well - randomly generated levels. If they can pull this off, and do it correctly, it could make for a very replayable RPG. That is a feeling I haven't felt in quite some time now - the desire to play and replay an RPG. Added to that, there is VMS compatibility. You will be able to store data on monsters from the game and raise them on your VMS. Perhaps you can then upload them to give yourself new enemies to fight?
I'll close by giving you a good look at each of the main characters in the game because I personally think the character design from Yoshitaka Tamaki is splendid. If you've played any of Climax's previous titles, you may even recognize some people.